RcsPySim
A robot control and simulation library
PPDSphereRadius.h
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30 
31 #ifndef _PPDSPHERERADIUS_H_
32 #define _PPDSPHERERADIUS_H_
33 
34 #include "PPDSingleVar.h"
35 
36 namespace Rcs
37 {
38 
39 /**
40  * Descriptor for the radius of a sphere-shaped body.
41  *
42  * The sphere must be the first shape of the body for this to work.
43  * This is specific to the ball-on-plate task since it also has to adjust
44  * the ball's position to prevent it from clipping through the plate.
45  *
46  * Note that this does not update the inertia based on the shape changes,
47  * for that, add PPDMassProperties after this descriptor.
48  *
49  * Exposes:
50  *
51  * - radius:
52  * Radius of the sphere [m]
53  */
54 class PPDSphereRadius : public PPDSingleVar<double>
55 {
56 public:
57  /**
58  * Constructor
59  *
60  * @param shapeIdx The spheres's index within given the body.
61  * This is given by the order of the shapes in the config xml-file.
62  * @param prevBodyName Name of the previous body if the graph to which the sphere is placed relative to,
63  * Use "" if the sphere is defined in world coordinates
64  */
65  PPDSphereRadius(std::string prevBodyName, unsigned int shapeIdx = 0, unsigned int shapeIdxPrevBody = 0);
66 
67  virtual ~PPDSphereRadius();
68 
69  virtual void setValues(PropertySource* inValues);
70 
71 protected:
72  virtual void init(BodyParamInfo* bodyParamInfo);
73 
74 private:
75  //! Name of the previous body if the graph to which the sphere is placed relative to
76  std::string prevBodyName;
77 
78  //! The spheres's index within given the body. This is given by the order of the shapes in the config xml-file.
79  unsigned int shapeIdx;
80  //! The spheres's index within the previous body. This is given by the order of the shapes in the config xml-file.
81  unsigned int shapeIdxPrevBody;
82 };
83 
84 } /* namespace Rcs */
85 
86 #endif /* _PPDSPHERERADIUS_H_ */
virtual void setValues(PropertySource *inValues)
virtual void init(BodyParamInfo *bodyParamInfo)
unsigned int shapeIdxPrevBody
The spheres&#39;s index within the previous body. This is given by the order of the shapes in the config ...
virtual ~PPDSphereRadius()
PPDSphereRadius(std::string prevBodyName, unsigned int shapeIdx=0, unsigned int shapeIdxPrevBody=0)
std::string prevBodyName
Name of the previous body if the graph to which the sphere is placed relative to. ...
unsigned int shapeIdx
The spheres&#39;s index within given the body. This is given by the order of the shapes in the config xml...